import * as THREE from 'three';
const group = new THREE.Group();

// 材质对象
const material = new THREE.MeshLambertMaterial({
    color: 0x00ffff, // 设置材质颜色
    transparent: true, // 开启透明
    opacity: 0.5, // 设置透明度
})
const geometry = new THREE.BoxGeometry(100, 100, 100)
const mesh = new THREE.Mesh(geometry, material);
mesh.name = 'box';

group.add(mesh);

export default group;